Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 189 days ago
8 / 8 / 6
K / D / A
50%
Kill participation
1,111
Damage / min
12,658g
468.2 gold / min
34
11 placed · 4 cleared
226
8.4 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小木曾雪菜#届かない恋
Vladimir · Top
6 / 6 / 3
32.1% KP
23,505
19.5% share
11,640g
218 CS · 8.1/m
화이팅an#KR1
Karthus · Jungle
4 / 8 / 10
50% KP
27,105
22.4% share
12,369g
192 CS · 7.1/m
jio3r#Miss
Yone · Mid
8 / 8 / 6
50% KP
30,033
24.9% share
12,658g
226 CS · 8.4/m
소년가장 원딜#KR1
Zeri · ADC
5 / 12 / 4
32.1% KP
20,252
16.8% share
12,159g
196 CS · 7.3/m
douyin福星小毅#miohf
Pantheon · Support
5 / 13 / 10
53.6% KP
19,876
16.5% share
9,501g
19 CS · 0.7/m
Red side
Victory奶香包#我爱吃
Fiora · Top
1 / 4 / 5
12.8% KP
14,133
11.3% share
9,633g
194 CS · 7.2/m
이 차가 식기전에#KR1
Hecarim · Jungle
14 / 9 / 6
42.6% KP
30,905
24.8% share
15,442g
258 CS · 9.5/m
b站薯条加里奥#hmbb
Galio · Mid
16 / 9 / 13
61.7% KP
28,958
23.2% share
12,564g
144 CS · 5.3/m
BFX Slayer#0415
Yunara · ADC
12 / 4 / 12
51.1% KP
37,470
30.1% share
18,577g
287 CS · 10.6/m
잼띵이#곰탱이
Karma · Support
4 / 2 / 26
63.8% KP
13,213
10.6% share
10,232g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
