Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 187 days ago
8 / 7 / 20
K / D / A
70%
Kill participation
804.5
Damage / min
11,340g
372.6 gold / min
31
6 placed · 4 cleared
173
5.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrad#kr3
K'Sante · Top
5 / 6 / 8
35.1% KP
18,768
13.7% share
12,364g
202 CS · 6.6/m
버니버니#bunny
Lee Sin · Jungle
3 / 10 / 16
51.4% KP
17,862
13% share
11,510g
181 CS · 5.9/m
우 맨#who
Aurora · Mid
13 / 8 / 9
59.5% KP
39,725
28.9% share
15,169g
217 CS · 7.1/m
iwwinn#jin
Lucian · ADC
15 / 8 / 11
70.3% KP
47,288
34.5% share
19,843g
290 CS · 9.5/m
열심히 말고 잘할게요#KR3
Nami · Support
1 / 8 / 28
78.4% KP
13,620
9.9% share
10,173g
26 CS · 0.9/m
Red side
Defeatjio3r#Miss
Lissandra · Top
8 / 7 / 20
70% KP
24,485
17.9% share
11,340g
173 CS · 5.7/m
백기태#S T
Pantheon · Jungle
11 / 8 / 8
47.5% KP
23,702
17.3% share
11,959g
144 CS · 4.7/m
현 준#0420
Syndra · Mid
12 / 3 / 13
62.5% KP
39,830
29.1% share
12,747g
179 CS · 5.9/m
douyin丶lanxuan#1111
Smolder · ADC
5 / 10 / 17
55% KP
32,321
23.6% share
13,390g
209 CS · 6.9/m
Python7#KR1
Jarvan IV · Support
4 / 9 / 24
70% KP
16,716
12.2% share
9,832g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
