Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 187 days ago
1 / 3 / 9
K / D / A
35.7%
Kill participation
188.8
Damage / min
5,380g
272.4 gold / min
68
25 placed · 9 cleared
23
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwonyoon#2008
Aatrox · Top
1 / 5 / 1
15.4% KP
12,183
26.1% share
6,388g
160 CS · 8.1/m
Hugo小宝贝#君临韩服
Kindred · Jungle
6 / 5 / 3
69.2% KP
8,996
19.2% share
9,177g
134 CS · 6.8/m
Sherry#0727
Lissandra · Mid
1 / 5 / 2
23.1% KP
4,907
10.5% share
6,509g
162 CS · 8.2/m
1gloo#Kr61
Jinx · ADC
5 / 6 / 3
61.5% KP
17,510
37.5% share
9,587g
165 CS · 8.4/m
douyin福星小毅#miohf
Braum · Support
0 / 7 / 8
61.5% KP
3,149
6.7% share
5,231g
22 CS · 1.1/m
Red side
Victorythichnuocdua#1805
Jayce · Top
2 / 3 / 3
17.9% KP
21,275
27.3% share
8,124g
182 CS · 9.2/m
전상득#0805
Talon · Jungle
6 / 3 / 10
57.1% KP
15,280
19.6% share
9,904g
156 CS · 7.9/m
spring#happy
Xerath · Mid
12 / 1 / 2
50% KP
19,336
24.8% share
10,721g
188 CS · 9.5/m
OvO짜니#KR1
Xayah · ADC
7 / 3 / 8
53.6% KP
18,211
23.4% share
10,106g
165 CS · 8.4/m
jio3r#Miss
Blitzcrank · Support
1 / 3 / 9
35.7% KP
3,728
4.8% share
5,380g
23 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
