Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 185 days ago
1 / 8 / 7
K / D / A
42.1%
Kill participation
654.4
Damage / min
8,446g
328.4 gold / min
21
12 placed · 1 cleared
195
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjio3r#Miss
Ryze · Top
1 / 8 / 7
42.1% KP
16,830
18.5% share
8,446g
195 CS · 7.6/m
쫙쫙이#벌레핑
Ambessa · Jungle
6 / 6 / 5
57.9% KP
16,385
18% share
11,599g
193 CS · 7.5/m
구름다리농장#0120
Aurora · Mid
7 / 6 / 2
47.4% KP
28,050
30.8% share
11,901g
231 CS · 9/m
daoxinwengu1#KR1
Ezreal · ADC
3 / 7 / 8
57.9% KP
21,969
24.1% share
9,870g
187 CS · 7.3/m
Wonderwall#mid
Bard · Support
2 / 5 / 15
89.5% KP
7,897
8.7% share
7,660g
19 CS · 0.7/m
Red side
Victory장채린#KR11
K'Sante · Top
6 / 1 / 6
37.5% KP
19,072
17.2% share
11,901g
224 CS · 8.7/m
미 키#0313
Xin Zhao · Jungle
4 / 6 / 8
37.5% KP
17,358
15.6% share
11,164g
190 CS · 7.4/m
아아아앙 땅콩이 콩했떠 으이잉#나는정땅콩
Anivia · Mid
2 / 5 / 12
43.8% KP
19,561
17.6% share
10,091g
170 CS · 6.6/m
BFX Slayer#0415
Ashe · ADC
15 / 4 / 9
75% KP
40,692
36.6% share
18,060g
245 CS · 9.5/m
Bae Suzy#KR1
Seraphine · Support
5 / 3 / 20
78.1% KP
14,389
13% share
10,467g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
