Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 181 days ago
7 / 6 / 15
K / D / A
38.6%
Kill participation
1,100.4
Damage / min
13,319g
442.7 gold / min
32
13 placed · 4 cleared
231
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykiin#KR1
Rumble · Top
14 / 3 / 10
42.1% KP
36,859
23.4% share
14,430g
237 CS · 7.9/m
Kimman#zxfkk
Vi · Jungle
9 / 3 / 14
40.4% KP
24,877
15.8% share
14,887g
217 CS · 7.2/m
jio3r#Miss
Xerath · Mid
7 / 6 / 15
38.6% KP
33,104
21% share
13,319g
231 CS · 7.7/m
Snow Country#0405
Varus · ADC
24 / 7 / 11
61.4% KP
50,198
31.8% share
18,931g
194 CS · 6.4/m
Loopy#1813
Nautilus · Support
3 / 5 / 30
57.9% KP
12,667
8% share
10,572g
35 CS · 1.2/m
Red side
DefeatPizano#KR1
Anivia · Top
1 / 9 / 6
29.2% KP
10,922
11.6% share
9,640g
205 CS · 6.8/m
T1 Painter#KR3
Jayce · Jungle
6 / 14 / 11
70.8% KP
25,009
26.5% share
14,392g
173 CS · 5.8/m
허거덩#0303
Azir · Mid
11 / 7 / 4
62.5% KP
31,185
33.1% share
16,642g
271 CS · 9/m
Peyz#KR11
Yunara · ADC
5 / 13 / 6
45.8% KP
20,795
22.1% share
14,046g
225 CS · 7.5/m
사람 안 믿어#KR1
Alistar · Support
1 / 14 / 10
45.8% KP
6,368
6.8% share
7,803g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
