Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 179 days ago
4 / 4 / 7
K / D / A
36.7%
Kill participation
605
Damage / min
10,063g
383.8 gold / min
38
4 placed · 5 cleared
225
8.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDRX akAjE#KR0
Gnar · Top
3 / 2 / 10
39.4% KP
19,993
18.1% share
13,340g
248 CS · 9.5/m
쫙쫙이#벌레핑
Ambessa · Jungle
11 / 8 / 11
66.7% KP
26,120
23.6% share
13,829g
191 CS · 7.3/m
기분파#15gg
Galio · Mid
2 / 5 / 18
60.6% KP
14,704
13.3% share
9,881g
175 CS · 6.7/m
tadijfolz1em#KR1
Miss Fortune · ADC
13 / 6 / 6
57.6% KP
34,721
31.4% share
17,945g
255 CS · 9.7/m
OwO#43351
Camille · Support
4 / 9 / 15
57.6% KP
15,197
13.7% share
9,567g
33 CS · 1.3/m
Red side
Defeatjio3r#Miss
Lissandra · Top
4 / 4 / 7
36.7% KP
15,861
19.3% share
10,063g
225 CS · 8.6/m
UmTi#602
Lee Sin · Jungle
3 / 9 / 10
43.3% KP
13,539
16.5% share
10,061g
165 CS · 6.3/m
Bong Flash#1999
Lux · Mid
7 / 7 / 9
53.3% KP
16,372
19.9% share
9,894g
165 CS · 6.3/m
chesterbb#0811
Yunara · ADC
13 / 6 / 5
60% KP
29,945
36.4% share
15,618g
212 CS · 8.1/m
keb10#鈴原るる
Alistar · Support
3 / 7 / 17
66.7% KP
6,582
8% share
8,402g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
