Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 178 days ago
9 / 5 / 6
K / D / A
50%
Kill participation
930
Damage / min
16,209g
443.1 gold / min
28
16 placed · 4 cleared
332
9.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Ambessa · Top
0 / 9 / 11
33.3% KP
20,553
13% share
11,481g
221 CS · 6/m
명치에팔콘펀치꽂는이도윤#KR1
Naafiri · Jungle
13 / 4 / 14
81.8% KP
35,795
22.7% share
19,066g
279 CS · 7.6/m
쿠람지#KR9
Twisted Fate · Mid
3 / 3 / 13
48.5% KP
29,571
18.7% share
16,135g
301 CS · 8.2/m
daoxinwengu1#KR1
Sivir · ADC
14 / 9 / 10
72.7% KP
62,267
39.4% share
22,759g
359 CS · 9.8/m
Bluffing#1207
Lulu · Support
3 / 5 / 23
78.8% KP
9,812
6.2% share
11,149g
31 CS · 0.8/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Gnar · Top
9 / 5 / 8
56.7% KP
31,924
23.9% share
15,554g
271 CS · 7.4/m
UmTi#602
Lee Sin · Jungle
9 / 3 / 9
60% KP
26,209
19.6% share
16,526g
259 CS · 7.1/m
jio3r#Miss
Ryze · Mid
9 / 5 / 6
50% KP
34,024
25.4% share
16,209g
332 CS · 9.1/m
감마선자외선X선광선날리는벨코즈#2005
Vel'Koz · ADC
3 / 8 / 15
60% KP
29,536
22.1% share
13,153g
212 CS · 5.8/m
haiyaoduojiu#1112
Leona · Support
0 / 12 / 17
56.7% KP
12,089
9% share
10,001g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
