Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 157 days ago
3 / 7 / 19
K / D / A
66.7%
Kill participation
545.9
Damage / min
12,854g
423.1 gold / min
38
5 placed · 9 cleared
192
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchesterbb#0811
Varus · Top
7 / 8 / 4
50% KP
32,036
29.7% share
13,308g
248 CS · 8.2/m
DNS Soft#2008
Jayce · Jungle
10 / 4 / 6
72.7% KP
31,813
29.5% share
15,535g
195 CS · 6.4/m
Anpu#HZ998
Ahri · Mid
3 / 6 / 8
50% KP
24,960
23.1% share
10,477g
196 CS · 6.5/m
FA Kingdom#KR1
Yunara · ADC
2 / 9 / 3
22.7% KP
12,111
11.2% share
12,521g
261 CS · 8.6/m
BerrGod#KR3
Lulu · Support
0 / 6 / 9
40.9% KP
7,031
6.5% share
7,624g
29 CS · 1/m
Red side
Victory암영천왕#KoR
Tahm Kench · Top
5 / 5 / 4
27.3% KP
11,456
10.8% share
11,301g
199 CS · 6.5/m
jio3r#Miss
Jarvan IV · Jungle
3 / 7 / 19
66.7% KP
16,587
15.7% share
12,854g
192 CS · 6.3/m
hoyoung#asd
Cassiopeia · Mid
12 / 8 / 7
57.6% KP
37,024
34.9% share
14,189g
238 CS · 7.8/m
Golden Age#KR01
Ezreal · ADC
10 / 2 / 5
45.5% KP
28,289
26.7% share
17,611g
304 CS · 10/m
DNS 피터#0428
Bard · Support
3 / 0 / 22
75.8% KP
12,617
11.9% share
10,032g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
