Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 157 days ago
9 / 9 / 16
K / D / A
58.1%
Kill participation
723.5
Damage / min
14,418g
486.8 gold / min
49
9 placed · 6 cleared
182
6.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat깽깽이#kr3
Vayne · Top
5 / 11 / 4
37.5% KP
25,047
23.6% share
10,652g
188 CS · 6.3/m
T1 Guardian#KR3
Skarner · Jungle
4 / 7 / 5
37.5% KP
13,080
12.3% share
10,178g
151 CS · 5.1/m
Wonderwall#mid
Akali · Mid
9 / 7 / 4
54.2% KP
23,070
21.8% share
13,107g
232 CS · 7.8/m
T1 Cypher#KR21
Ezreal · ADC
3 / 10 / 9
50% KP
27,317
25.8% share
12,211g
235 CS · 7.9/m
카 엘#0211
Neeko · Support
3 / 8 / 13
66.7% KP
17,433
16.5% share
9,176g
52 CS · 1.8/m
Red side
VictoryT1 Midir#KR06
Ambessa · Top
5 / 3 / 11
37.2% KP
25,472
18.4% share
11,694g
222 CS · 7.5/m
jio3r#Miss
Jarvan IV · Jungle
9 / 9 / 16
58.1% KP
21,427
15.5% share
14,418g
182 CS · 6.1/m
Pungyeon#0116
Cassiopeia · Mid
6 / 2 / 10
37.2% KP
27,926
20.1% share
12,986g
238 CS · 8/m
중승민#중센조
Zeri · ADC
18 / 8 / 13
72.1% KP
53,077
38.3% share
21,917g
290 CS · 9.8/m
Moham#OMG
Lulu · Support
5 / 2 / 25
69.8% KP
10,719
7.7% share
11,007g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
