Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 157 days ago
7 / 12 / 4
K / D / A
52.4%
Kill participation
868.8
Damage / min
11,418g
454.6 gold / min
17
10 placed · 4 cleared
206
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat깽깽이#kr3
Janna · Top
2 / 7 / 10
57.1% KP
15,253
15.1% share
8,161g
137 CS · 5.5/m
카카로트#孙悟空
Jarvan IV · Jungle
2 / 10 / 10
57.1% KP
12,957
12.8% share
8,254g
117 CS · 4.7/m
jio3r#Miss
Ryze · Mid
7 / 12 / 4
52.4% KP
21,822
21.6% share
11,418g
206 CS · 8.2/m
Departures#Kami
Ezreal · ADC
9 / 10 / 3
57.1% KP
37,535
37.2% share
15,715g
250 CS · 10/m
三角洲魔王#1234
Nasus · Support
1 / 12 / 13
66.7% KP
13,318
13.2% share
8,125g
42 CS · 1.7/m
Red side
VictoryTOPKING#asd
Rumble · Top
12 / 4 / 7
37.3% KP
35,407
26.1% share
13,614g
216 CS · 8.6/m
qweasdqweasdqw#2506
Lee Sin · Jungle
9 / 5 / 17
51% KP
17,074
12.6% share
12,537g
150 CS · 6/m
탄약톤#레넥톤
Renekton · Mid
5 / 5 / 4
17.6% KP
15,845
11.7% share
10,163g
199 CS · 7.9/m
슌쪽이#1027
Yunara · ADC
11 / 3 / 16
52.9% KP
36,354
26.8% share
16,553g
251 CS · 10/m
But all man#1225
Camille · Support
14 / 5 / 18
62.7% KP
31,188
23% share
13,094g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
