Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 141 days ago
1 / 4 / 15
K / D / A
35.6%
Kill participation
293.4
Damage / min
7,955g
322.1 gold / min
76
30 placed · 5 cleared
30
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUniverse#zy1
Gnar · Top
3 / 7 / 3
28.6% KP
19,499
21.4% share
10,030g
203 CS · 8.2/m
유준엽두루치기#321
Quinn · Jungle
4 / 11 / 3
33.3% KP
11,165
12.3% share
10,629g
153 CS · 6.2/m
봄 비#0908
Twisted Fate · Mid
5 / 6 / 4
42.9% KP
20,598
22.6% share
10,729g
184 CS · 7.4/m
FAad#2007
Ezreal · ADC
7 / 6 / 4
52.4% KP
23,857
26.2% share
11,238g
202 CS · 8.2/m
Witt#123
Sylas · Support
2 / 15 / 6
38.1% KP
15,891
17.5% share
7,317g
17 CS · 0.7/m
Red side
Victory마라탕1#사주세요
Vladimir · Top
8 / 4 / 8
35.6% KP
23,901
22.9% share
11,350g
199 CS · 8.1/m
라 쿤#박성호
Zyra · Jungle
6 / 2 / 14
44.4% KP
18,927
18.2% share
13,996g
249 CS · 10.1/m
시간의 숲#0131
Talon · Mid
24 / 4 / 3
60% KP
37,759
36.2% share
15,256g
160 CS · 6.5/m
08 AD#NO1
Yunara · ADC
6 / 7 / 6
26.7% KP
16,400
15.7% share
12,969g
228 CS · 9.2/m
jio3r#Miss
Blitzcrank · Support
1 / 4 / 15
35.6% KP
7,248
7% share
7,955g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
