Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 139 days ago
7 / 6 / 9
K / D / A
66.7%
Kill participation
997.4
Damage / min
13,078g
449.2 gold / min
23
11 placed · 4 cleared
235
8.1 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14小孩幻想赢对线#4453
Ambessa · Top
3 / 9 / 6
37.5% KP
21,374
19.1% share
10,082g
202 CS · 6.9/m
Attack Fight#0923
Lee Sin · Jungle
6 / 7 / 9
62.5% KP
19,332
17.3% share
12,041g
196 CS · 6.7/m
jio3r#Miss
Ryze · Mid
7 / 6 / 9
66.7% KP
29,042
26% share
13,078g
235 CS · 8.1/m
부극태래#0224
Yunara · ADC
5 / 9 / 10
62.5% KP
30,975
27.7% share
13,635g
225 CS · 7.7/m
Forya#1220
Pyke · Support
3 / 8 / 11
58.3% KP
11,034
9.9% share
8,811g
38 CS · 1.3/m
Red side
Victoryczw6677#czw
Kennen · Top
4 / 6 / 14
46.2% KP
25,189
18.6% share
11,091g
212 CS · 7.3/m
Juhana#IsYou
Xin Zhao · Jungle
12 / 4 / 17
74.4% KP
25,635
18.9% share
15,839g
222 CS · 7.6/m
langmanbusi#KR1
Lucian · Mid
6 / 7 / 12
46.2% KP
26,183
19.3% share
12,379g
235 CS · 8.1/m
豊川祥子#52051
Vladimir · ADC
17 / 3 / 10
69.2% KP
48,390
35.7% share
18,447g
232 CS · 8/m
성 훈#1231
Bard · Support
0 / 4 / 23
59% KP
10,033
7.4% share
9,374g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
