Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 137 days ago
6 / 6 / 9
K / D / A
50%
Kill participation
425.3
Damage / min
10,110g
340 gold / min
94
45 placed · 8 cleared
39
1.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Renekton · Top
0 / 7 / 5
13.5% KP
9,693
8.6% share
10,377g
209 CS · 7/m
현 준#0420
Jarvan IV · Jungle
8 / 4 / 14
59.5% KP
16,369
14.6% share
13,691g
203 CS · 6.8/m
Wonderwall#mid
Sylas · Mid
15 / 2 / 11
70.3% KP
46,646
41.5% share
17,052g
241 CS · 8.1/m
강 철#샤 넬
Cassiopeia · ADC
6 / 6 / 8
37.8% KP
24,702
22% share
15,159g
276 CS · 9.3/m
얼린레몬차#1110
Pyke · Support
8 / 12 / 8
43.2% KP
14,938
13.3% share
10,936g
34 CS · 1.1/m
Red side
DefeatRaiderGO#TWTV0
Darius · Top
8 / 3 / 5
43.3% KP
30,696
32.2% share
13,890g
250 CS · 8.4/m
dyxiaofang#Miss
Taliyah · Jungle
9 / 9 / 3
40% KP
21,711
22.8% share
13,166g
214 CS · 7.2/m
hsimek9#KR33
Yone · Mid
1 / 10 / 5
20% KP
10,999
11.5% share
11,693g
250 CS · 8.4/m
까마귀 납치 대작전#caw
Swain · ADC
6 / 9 / 9
50% KP
19,216
20.2% share
11,691g
159 CS · 5.3/m
jio3r#Miss
Blitzcrank · Support
6 / 6 / 9
50% KP
12,647
13.3% share
10,110g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
