Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 136 days ago
12 / 2 / 17
K / D / A
72.5%
Kill participation
1,591.5
Damage / min
18,535g
565.1 gold / min
38
15 placed · 5 cleared
288
8.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat무적한 포용전사#lgv
K'Sante · Top
9 / 9 / 13
81.5% KP
38,575
28.1% share
13,406g
213 CS · 6.5/m
themmixao#2008
Lee Sin · Jungle
5 / 6 / 13
66.7% KP
26,766
19.5% share
12,506g
178 CS · 5.4/m
Witt#123
LeBlanc · Mid
3 / 4 / 10
48.1% KP
36,239
26.4% share
11,013g
228 CS · 7/m
Im noob777#777
Mel · ADC
8 / 11 / 2
37% KP
27,819
20.2% share
13,964g
226 CS · 6.9/m
좌파루파사냥꾼#KR1
Blitzcrank · Support
2 / 10 / 10
44.4% KP
8,107
5.9% share
9,047g
32 CS · 1/m
Red side
Victorylose top#777
Renekton · Top
4 / 8 / 11
37.5% KP
23,181
14.4% share
13,838g
216 CS · 6.6/m
FatTiger#888
Viego · Jungle
17 / 5 / 8
62.5% KP
35,587
22.2% share
19,469g
260 CS · 7.9/m
이오가왜있죠#KR1
Anivia · Mid
6 / 10 / 19
62.5% KP
26,684
16.6% share
12,057g
181 CS · 5.5/m
jio3r#Miss
Xerath · ADC
12 / 2 / 17
72.5% KP
52,201
32.5% share
18,535g
288 CS · 8.8/m
둥기백#바 드
Bard · Support
1 / 2 / 29
75% KP
22,956
14.3% share
10,506g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
