Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 131 days ago
11 / 7 / 12
K / D / A
60.5%
Kill participation
1,114.5
Damage / min
12,696g
449.7 gold / min
24
12 placed · 2 cleared
200
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Carim#0409
Ambessa · Top
4 / 4 / 12
42.1% KP
19,870
16.8% share
10,359g
196 CS · 6.9/m
抖音丶辛哥哥#9999
Naafiri · Jungle
13 / 1 / 10
60.5% KP
26,087
22.1% share
16,237g
206 CS · 7.3/m
jio3r#Miss
Xerath · Mid
11 / 7 / 12
60.5% KP
31,466
26.7% share
12,696g
200 CS · 7.1/m
CYBER ATLETA#TDAH
Lucian · ADC
10 / 7 / 12
57.9% KP
33,861
28.7% share
14,334g
216 CS · 7.7/m
T1 에테르#1225
Milio · Support
0 / 5 / 27
71.1% KP
6,641
5.6% share
8,869g
36 CS · 1.3/m
Red side
Defeat캇캇캇토#KR1
Zed · Top
5 / 5 / 5
41.7% KP
34,969
29.1% share
12,925g
186 CS · 6.6/m
Kania#kr04
Lee Sin · Jungle
3 / 5 / 13
66.7% KP
12,673
10.6% share
10,318g
168 CS · 6/m
M G#2821
Sylas · Mid
6 / 10 / 7
54.2% KP
25,158
21% share
10,343g
176 CS · 6.2/m
새우팔이소년#0206
Jhin · ADC
6 / 7 / 6
50% KP
26,029
21.7% share
12,596g
205 CS · 7.3/m
Celine#KR33
Pantheon · Support
4 / 11 / 9
54.2% KP
21,156
17.6% share
9,077g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
