Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 131 days ago
3 / 11 / 11
K / D / A
73.7%
Kill participation
706.3
Damage / min
11,602g
374.9 gold / min
41
6 placed · 8 cleared
173
5.6 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
K'Sante · Top
5 / 5 / 9
34.1% KP
15,898
13% share
12,936g
249 CS · 8/m
Astra#KR4
Xin Zhao · Jungle
11 / 3 / 10
51.2% KP
18,336
15% share
14,028g
188 CS · 6.1/m
다죽자티비#xxxx
Viktor · Mid
7 / 5 / 7
34.1% KP
29,628
24.3% share
13,678g
260 CS · 8.4/m
T1 Eclipse#2009
Senna · ADC
15 / 0 / 19
82.9% KP
44,000
36% share
19,928g
256 CS · 8.3/m
아구몬#0509
Nautilus · Support
3 / 6 / 21
58.5% KP
14,200
11.6% share
9,889g
31 CS · 1/m
Red side
Defeatkiin#KR1
Twisted Fate · Top
6 / 6 / 5
57.9% KP
29,751
29.3% share
16,021g
277 CS · 8.9/m
jio3r#Miss
Jarvan IV · Jungle
3 / 11 / 11
73.7% KP
21,860
21.6% share
11,602g
173 CS · 5.6/m
dhoema#zypp
Sylas · Mid
6 / 6 / 6
63.2% KP
21,979
21.7% share
12,654g
249 CS · 8/m
HLE Gumayusi#0298
Mel · ADC
4 / 8 / 2
31.6% KP
24,725
24.4% share
13,205g
292 CS · 9.4/m
ioio2#KR1
Alistar · Support
0 / 10 / 10
52.6% KP
3,064
3% share
7,358g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
