Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 119 days ago
16 / 2 / 11
K / D / A
73%
Kill participation
936.2
Damage / min
14,255g
598.5 gold / min
22
4 placed · 2 cleared
175
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory따봉 람머스#KR1
Yorick · Top
2 / 4 / 5
18.9% KP
15,082
16% share
10,839g
246 CS · 10.3/m
抖音王纪超#26号首秀
Jarvan IV · Jungle
16 / 2 / 11
73% KP
22,297
23.6% share
14,255g
175 CS · 7.3/m
LNG BuLLDoG#KR2
Hwei · Mid
12 / 0 / 10
59.5% KP
26,375
28% share
12,926g
197 CS · 8.3/m
DK Smash#KR7
Senna · ADC
3 / 1 / 18
56.8% KP
20,699
22% share
12,129g
202 CS · 8.5/m
DNS 피터#0428
Alistar · Support
4 / 4 / 23
73% KP
9,839
10.4% share
8,399g
25 CS · 1/m
Red side
DefeatTOPKING#asd
Jayce · Top
5 / 6 / 1
54.5% KP
21,341
26.6% share
11,032g
215 CS · 9/m
indomitable#rank1
Naafiri · Jungle
1 / 5 / 6
63.6% KP
14,191
17.7% share
8,507g
129 CS · 5.4/m
DK ShowMaker#KR1
Cassiopeia · Mid
0 / 9 / 2
18.2% KP
14,234
17.7% share
7,235g
176 CS · 7.4/m
Peyz#KR11
Kai'Sa · ADC
4 / 10 / 1
45.5% KP
16,104
20.1% share
11,139g
210 CS · 8.8/m
Bluffing#1207
Neeko · Support
1 / 7 / 6
63.6% KP
14,381
17.9% share
6,610g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
