Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 106 days ago
22 / 2 / 10
K / D / A
72.7%
Kill participation
1,635.4
Damage / min
17,704g
525.6 gold / min
32
14 placed · 6 cleared
255
7.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory여 포#赤兔馬
Darius · Top
4 / 7 / 13
38.6% KP
23,390
15.2% share
11,385g
218 CS · 6.5/m
Teddy#sss
Lee Sin · Jungle
11 / 6 / 15
59.1% KP
26,657
17.4% share
15,313g
233 CS · 6.9/m
抖音王纪超#26号首秀
Xerath · Mid
22 / 2 / 10
72.7% KP
55,087
35.9% share
17,704g
255 CS · 7.6/m
Zven#S16
Ezreal · ADC
7 / 2 / 17
54.5% KP
41,308
26.9% share
16,580g
319 CS · 9.5/m
Kingcrimson#知 鸟
Singed · Support
0 / 5 / 18
40.9% KP
6,972
4.5% share
8,762g
28 CS · 0.8/m
Red side
Defeat곰팡호#Chzzk
Udyr · Top
4 / 7 / 6
45.5% KP
24,216
20.3% share
11,620g
206 CS · 6.1/m
T1 Zena#KR2
Xin Zhao · Jungle
7 / 10 / 5
54.5% KP
22,854
19.1% share
13,451g
212 CS · 6.3/m
gaubeo202#KR1
Hwei · Mid
1 / 8 / 8
40.9% KP
36,157
30.3% share
11,853g
237 CS · 7/m
아 뜨#abc
Yunara · ADC
6 / 6 / 7
59.1% KP
19,532
16.3% share
16,926g
336 CS · 10/m
Chop Chop Butter#CUP
Camille · Support
4 / 13 / 6
45.5% KP
16,716
14% share
10,279g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
