Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 102 days ago
19 / 2 / 20
K / D / A
78%
Kill participation
2,370.8
Damage / min
18,669g
542.2 gold / min
23
13 placed · 1 cleared
257
7.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory근거리탑챔프만함#속았지
Dr. Mundo · Top
11 / 5 / 13
50% KP
49,057
28.6% share
16,927g
274 CS · 8/m
잊어주세요#0202
Lee Sin · Jungle
20 / 7 / 15
72.9% KP
44,029
25.7% share
19,856g
230 CS · 6.7/m
대형 헤드폰#1829
Yone · Mid
6 / 14 / 17
47.9% KP
24,674
14.4% share
14,273g
243 CS · 7.1/m
Manit#2021
Ziggs · ADC
8 / 12 / 10
37.5% KP
37,881
22.1% share
17,196g
253 CS · 7.3/m
DNS Quantum#KR 1
Shen · Support
3 / 12 / 25
58.3% KP
15,702
9.2% share
10,292g
24 CS · 0.7/m
Red side
Defeatchen#zypp
Vayne · Top
12 / 9 / 7
38% KP
50,459
21.8% share
17,272g
259 CS · 7.5/m
refrain#jmy
Rek'Sai · Jungle
8 / 11 / 23
62% KP
35,970
15.5% share
13,747g
160 CS · 4.6/m
抖音王纪超#26号首秀
Xerath · Mid
19 / 2 / 20
78% KP
81,636
35.2% share
18,669g
257 CS · 7.5/m
Ghost#올라갑니다
Syndra · ADC
7 / 10 / 11
36% KP
32,566
14% share
14,911g
276 CS · 8/m
Duro#Gen
Skarner · Support
4 / 16 / 22
52% KP
31,226
13.5% share
10,260g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
