Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 102 days ago
12 / 6 / 12
K / D / A
64.9%
Kill participation
1,063.5
Damage / min
14,671g
461.4 gold / min
34
14 placed · 2 cleared
216
6.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
14 / 4 / 6
47.6% KP
32,316
25.5% share
16,676g
216 CS · 6.8/m
잊어주세요#0202
Kindred · Jungle
12 / 7 / 10
52.4% KP
34,494
27.2% share
16,228g
217 CS · 6.8/m
싱귤벙귤#Gyul
Diana · Mid
8 / 7 / 7
35.7% KP
30,991
24.5% share
16,099g
316 CS · 9.9/m
MIKASA#mio韩服
Cassiopeia · ADC
6 / 10 / 14
47.6% KP
17,959
14.2% share
14,071g
207 CS · 6.5/m
Duro#Gen
Leona · Support
2 / 9 / 24
61.9% KP
10,873
8.6% share
10,848g
29 CS · 0.9/m
Red side
Defeatchen#zypp
Zeri · Top
7 / 11 / 6
35.1% KP
22,557
18.8% share
13,336g
270 CS · 8.5/m
refrain#jmy
Rek'Sai · Jungle
8 / 6 / 14
59.5% KP
14,935
12.4% share
12,561g
152 CS · 4.8/m
抖音王纪超#26号首秀
Xerath · Mid
12 / 6 / 12
64.9% KP
33,819
28.2% share
14,671g
216 CS · 6.8/m
chesterbb#0811
Ziggs · ADC
8 / 7 / 15
62.2% KP
37,040
30.8% share
16,389g
219 CS · 6.9/m
haiyaoduojiu#1112
Nautilus · Support
2 / 12 / 14
43.2% KP
11,734
9.8% share
8,524g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
