Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 101 days ago
5 / 4 / 14
K / D / A
57.6%
Kill participation
753.2
Damage / min
11,121g
428.8 gold / min
22
7 placed · 3 cleared
185
7.1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKimman#zxfkk
Locke · Top
12 / 7 / 1
81.3% KP
23,212
28.2% share
13,064g
186 CS · 7.2/m
상현 2 차식#무한성
Hecarim · Jungle
2 / 8 / 6
50% KP
16,377
19.9% share
10,302g
192 CS · 7.4/m
Quad#123
Viktor · Mid
1 / 5 / 4
31.3% KP
17,784
21.6% share
9,355g
247 CS · 9.5/m
해 숑#1129
Lucian · ADC
1 / 7 / 4
31.3% KP
20,139
24.5% share
9,550g
211 CS · 8.1/m
MAGEBLOOD#E500
Zilean · Support
0 / 6 / 7
43.8% KP
4,742
5.8% share
6,039g
23 CS · 0.9/m
Red side
Victory抖音王纪超#26号首秀
Lissandra · Top
5 / 4 / 14
57.6% KP
19,534
18.5% share
11,121g
185 CS · 7.1/m
관 모#KR2
Qiyana · Jungle
11 / 7 / 10
63.6% KP
20,292
19.2% share
13,384g
183 CS · 7.1/m
mashushu#KR1
Galio · Mid
7 / 0 / 19
78.8% KP
23,114
21.9% share
12,014g
234 CS · 9/m
DK Smash#KR7
Ezreal · ADC
5 / 2 / 13
54.5% KP
33,259
31.5% share
13,797g
253 CS · 9.8/m
근거리탑챔프만함#속았지
Bard · Support
5 / 3 / 19
72.7% KP
9,518
9% share
8,333g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
