Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 58 days ago
6 / 9 / 26
K / D / A
64%
Kill participation
501.2
Damage / min
11,742g
342.7 gold / min
134
51 placed · 15 cleared
57
1.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory乌鲁木齐中路#Where
Jayce · Top
15 / 11 / 15
76.9% KP
52,615
30.1% share
17,370g
261 CS · 7.6/m
柳智敏#2849
Jarvan IV · Jungle
12 / 12 / 20
82.1% KP
30,830
17.6% share
17,037g
154 CS · 4.5/m
NS Calix#KR11
Galio · Mid
7 / 9 / 21
71.8% KP
47,999
27.4% share
15,635g
264 CS · 7.7/m
10년생 원딜유저#KR0
Ezreal · ADC
5 / 7 / 8
33.3% KP
34,689
19.8% share
15,633g
289 CS · 8.4/m
데이터얻는계정#지나갈게요
Karma · Support
0 / 11 / 22
56.4% KP
8,818
5% share
10,023g
45 CS · 1.3/m
Red side
DefeatKanbeKotori#726
Kled · Top
11 / 9 / 11
44% KP
40,348
24.7% share
15,115g
199 CS · 5.8/m
OnPi#온 피
Lee Sin · Jungle
17 / 7 / 17
68% KP
39,979
24.5% share
16,215g
187 CS · 5.5/m
cupang1#KR1
Syndra · Mid
13 / 7 / 14
54% KP
37,221
22.8% share
17,925g
279 CS · 8.1/m
Chinwan#小秦王
Ziggs · ADC
3 / 7 / 15
36% KP
28,574
17.5% share
14,022g
227 CS · 6.6/m
抖音王纪超#26号首秀
Lissandra · Support
6 / 9 / 26
64% KP
17,173
10.5% share
11,742g
57 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
