Match history
Xerath champion portrait

Xerath

Victory

Ranked Solo/Duo · 58 days ago

24:13Live Riot data

7 / 0 / 5

K / D / A

44.4%

Kill participation

994.8

Damage / min

11,154g

460.6 gold / min

15

9 placed · 2 cleared

227

9.4 CS / min

Objective control

Blue side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

4

Dragons

1

Baron

6

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Finished without a death
10. minute · Yone-126 gold / -16 CS

Difference from the opponent Riot assigned to your role.

15. minute · Yone-335 gold / -30 CS

Difference from the opponent Riot assigned to your role.

20. minute · Yone-480 gold / -27 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -335 gold and -30 CS versus Yone.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

9 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,7895,5778,36611,1540:006:0312:0618:1024:13
Xerath: 11,154

Events and purchases

Kill · Vi → Lee Sin
Kill · Olaf → Rumble
Kill · Xayah → Maokai
Kill · Vi → Lee Sin
Objective · Lee Sin · Hextech Dragon
Kill · Olaf → Rumble
Kill · Vi → Olaf
Kill · Xerath → Vi
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Xayah → Maokai
Kill · Rumble → Olaf
Kill · Xayah → Kai'Sa
Kill · Xayah → Maokai
Kill · Rumble → Olaf
Kill · Vi → Olaf
Building destroyed · Xayah · Outer turret
Objective · Lee Sin · Cloud Dragon
Building destroyed · Rumble · Outer turret
Kill · Xerath → Yone
Kill · Xayah → Vi
Kill · Rumble → Xayah
Kill · Olaf → Rumble
Kill · Olaf → Kai'Sa
Kill · Olaf → Maokai
Objective · Vi · Rift Herald
Building destroyed · Vi · Outer turret
Kill · Rumble → Rakan
Kill · Yone → Lee Sin
Kill · Xayah → Vi
Kill · Kai'Sa → Olaf
Objective · Lee Sin · Mountain Dragon
Kill · Xayah → Vi
Kill · Lee Sin → Maokai
Kill · Kai'Sa → Xayah
Kill · Xerath → Kai'Sa
Kill · Xerath → Maokai
Building destroyed · Map · Outer turret
Kill · Olaf → Rumble
Kill · Xerath → Vi
Kill · Xayah → Yone
Objective · Xayah · Baron Nashor
Kill · Xayah → Yone
Kill · Xerath → Rumble
Kill · Xayah → Kai'Sa
Kill · Olaf → Maokai
Kill · Xayah → Vi
Building destroyed · Xayah · Inner turret
Building destroyed · Olaf · Inner turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 27 / 2045,256g · 50,289 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

LiangChen#0611

Rumble · Top

4 / 5 / 5

81.8% KP

16,248

32.3% share

10,031g

177 CS · 7.3/m

Vi champion portrait

중승민#중센조

Vi · Jungle

4 / 6 / 5

81.8% KP

9,260

18.4% share

9,399g

154 CS · 6.4/m

Yone champion portrait

Ivory#1012

Yone · Mid

1 / 4 / 3

36.4% KP

10,045

20% share

9,033g

225 CS · 9.3/m

Kai'Sa champion portrait

로 컨#0214

Kai'Sa · ADC

2 / 5 / 3

45.5% KP

9,376

18.6% share

11,201g

235 CS · 9.7/m

Maokai champion portrait

바켱낙#KR1

Maokai · Support

0 / 7 / 4

36.4% KP

5,360

10.7% share

5,592g

22 CS · 0.9/m

Red side

Victory
27 / 11 / 4753,928g · 90,468 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

shangxianshen#Ambes

Olaf · Top

7 / 5 / 4

40.7% KP

16,076

17.8% share

10,256g

189 CS · 7.8/m

Lee Sin champion portrait

NS Calix#KR11

Lee Sin · Jungle

2 / 3 / 13

55.6% KP

12,023

13.3% share

9,497g

166 CS · 6.9/m

Xerath champion portrait

抖音王纪超#26号首秀

Xerath · Mid

7 / 0 / 5

44.4% KP

24,090

26.6% share

11,154g

227 CS · 9.4/m

Xayah champion portrait

정 진#이용승

Xayah · ADC

11 / 2 / 7

66.7% KP

31,585

34.9% share

15,717g

246 CS · 10.2/m

Rakan champion portrait

Dco6o#Miss

Rakan · Support

0 / 1 / 18

66.7% KP

6,694

7.4% share

7,304g

21 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 抖音王纪超#26号首秀 | MacroDiff