Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 49 days ago
8 / 8 / 19
K / D / A
54%
Kill participation
1,032.1
Damage / min
17,824g
418.2 gold / min
51
8 placed · 11 cleared
291
6.8 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
4 / 9 / 25
63% KP
48,211
22.8% share
17,665g
276 CS · 6.5/m
Odysseus#KR131
Taliyah · Jungle
9 / 12 / 14
50% KP
48,373
22.8% share
22,219g
349 CS · 8.2/m
백 수#zzzz
Qiyana · Mid
19 / 13 / 11
65.2% KP
59,497
28.1% share
20,152g
233 CS · 5.5/m
shangxianshen#Ambes
Lucian · ADC
14 / 11 / 9
50% KP
44,136
20.8% share
21,191g
328 CS · 7.7/m
YoRu#KR7
Milio · Support
0 / 5 / 30
65.2% KP
11,622
5.5% share
12,109g
39 CS · 0.9/m
Red side
Victory어색했#7766
Fiora · Top
11 / 10 / 7
36% KP
34,678
19.2% share
21,247g
370 CS · 8.7/m
SCP 002#GiaTy
Lee Sin · Jungle
11 / 5 / 13
48% KP
24,272
13.5% share
19,446g
299 CS · 7/m
抖音王纪超#26号首秀
Lissandra · Mid
8 / 8 / 19
54% KP
43,984
24.4% share
17,824g
291 CS · 6.8/m
qianshi#小湘好
Yunara · ADC
20 / 13 / 7
54% KP
68,177
37.8% share
25,411g
363 CS · 8.5/m
永远输不完#三分王
Lulu · Support
0 / 10 / 28
56% KP
9,287
5.1% share
12,441g
43 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
