Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 48 days ago
13 / 3 / 11
K / D / A
64.9%
Kill participation
1,452.4
Damage / min
14,543g
568.1 gold / min
29
12 placed · 3 cleared
208
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어쩌라고맞짱뜰까#HOYA
Olaf · Top
2 / 6 / 1
13% KP
17,458
21.9% share
9,601g
216 CS · 8.4/m
DK Lucid#KR1
Cho'Gath · Jungle
2 / 9 / 13
65.2% KP
10,431
13.1% share
9,517g
172 CS · 6.7/m
ice seven zero#0721
Aurelion Sol · Mid
9 / 6 / 2
47.8% KP
17,217
21.6% share
11,519g
199 CS · 7.8/m
chesterbb#0811
Jhin · ADC
5 / 7 / 10
65.2% KP
19,780
24.9% share
12,059g
225 CS · 8.8/m
Cecilia#1325
Camille · Support
5 / 9 / 10
65.2% KP
14,659
18.4% share
8,094g
26 CS · 1/m
Red side
VictoryT1 Guardian#KR3
Gwen · Top
5 / 2 / 7
32.4% KP
21,530
17.5% share
12,518g
212 CS · 8.3/m
오 너#111
Naafiri · Jungle
13 / 4 / 10
62.2% KP
34,036
27.7% share
14,446g
208 CS · 8.1/m
抖音王纪超#26号首秀
Xerath · Mid
13 / 3 / 11
64.9% KP
37,182
30.3% share
14,543g
208 CS · 8.1/m
Robin#星期日
Jayce · ADC
3 / 7 / 14
45.9% KP
20,942
17.1% share
10,152g
176 CS · 6.9/m
SIRIUSS#KR 1
Rell · Support
3 / 8 / 26
78.4% KP
9,027
7.4% share
8,607g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
