Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 48 days ago
3 / 2 / 9
K / D / A
48%
Kill participation
941.1
Damage / min
11,027g
429.6 gold / min
31
13 placed · 3 cleared
221
8.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory기리보이혁갓#아입니두
Jax · Top
9 / 4 / 11
48.8% KP
23,059
20% share
12,392g
178 CS · 6.9/m
Kimman#zxfkk
Nocturne · Jungle
8 / 7 / 11
46.3% KP
18,878
16.4% share
11,234g
164 CS · 6.4/m
Odysseus#KR131
Taliyah · Mid
11 / 3 / 17
68.3% KP
32,187
27.9% share
12,546g
199 CS · 7.8/m
HLE GGomZi#666
Kai'Sa · ADC
11 / 6 / 13
58.5% KP
27,759
24.1% share
15,304g
196 CS · 7.6/m
YoRu#KR7
Neeko · Support
2 / 5 / 16
43.9% KP
13,526
11.7% share
7,818g
28 CS · 1.1/m
Red side
Defeatsongman#KR11
Kennen · Top
5 / 7 / 7
48% KP
26,736
24.1% share
10,140g
194 CS · 7.6/m
抖音丶小猪仔#小猪仔
Viego · Jungle
12 / 10 / 2
56% KP
20,754
18.7% share
12,510g
158 CS · 6.2/m
抖音王纪超#26号首秀
Xerath · Mid
3 / 2 / 9
48% KP
24,154
21.8% share
11,027g
221 CS · 8.6/m
HLE Gumayusi#0298
Kalista · ADC
4 / 11 / 10
56% KP
24,161
21.8% share
11,651g
213 CS · 8.3/m
DNS Quantum#KR 1
Renata Glasc · Support
1 / 11 / 15
64% KP
15,240
13.7% share
7,375g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
