Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 45 days ago
8 / 7 / 22
K / D / A
73.2%
Kill participation
766.7
Damage / min
17,412g
422.1 gold / min
37
5 placed · 8 cleared
288
7 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPractice Jg ID#KR1
Akshan · Top
9 / 8 / 13
55% KP
44,530
23.2% share
18,194g
280 CS · 6.8/m
mikasa#0430
Qiyana · Jungle
13 / 7 / 14
67.5% KP
54,347
28.3% share
21,479g
304 CS · 7.4/m
냐하하#2698
Locke · Mid
10 / 11 / 14
60% KP
32,844
17.1% share
17,859g
283 CS · 6.9/m
현 준#0420
Syndra · ADC
4 / 6 / 17
52.5% KP
47,643
24.8% share
19,779g
363 CS · 8.8/m
Miyi#oymy
Nautilus · Support
4 / 9 / 23
67.5% KP
12,889
6.7% share
12,990g
37 CS · 0.9/m
Red side
Victory抖音王纪超#26号首秀
Lissandra · Top
8 / 7 / 22
73.2% KP
31,625
17.8% share
17,412g
288 CS · 7/m
xiaofang#qaq
Lee Sin · Jungle
13 / 10 / 15
68.3% KP
44,506
25.1% share
21,196g
282 CS · 6.8/m
ParisVan#不知名歌手
Ryze · Mid
8 / 6 / 11
46.3% KP
37,655
21.2% share
19,188g
356 CS · 8.6/m
qianzaoche#23512
Lucian · ADC
10 / 4 / 14
58.5% KP
50,955
28.7% share
23,215g
380 CS · 9.2/m
아무생각없음#0831
Rell · Support
2 / 13 / 26
68.3% KP
12,922
7.3% share
11,618g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
