Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 33 days ago
7 / 7 / 29
K / D / A
62.1%
Kill participation
903.9
Damage / min
15,063g
401.5 gold / min
145
59 placed · 18 cleared
72
1.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat길가다가까까사달라고조르는이도윤#KR1
Dr. Mundo · Top
7 / 8 / 14
47.7% KP
52,927
26.6% share
17,930g
284 CS · 7.6/m
Bonnie#0314
Naafiri · Jungle
11 / 11 / 16
61.4% KP
42,379
21.3% share
17,039g
213 CS · 5.7/m
백 수#zzzz
Qiyana · Mid
12 / 12 / 8
45.5% KP
47,184
23.7% share
18,604g
227 CS · 6.1/m
srysrymb#1065
Viktor · ADC
6 / 16 / 13
43.2% KP
38,300
19.2% share
19,029g
295 CS · 7.9/m
아무생각없음#0831
Pyke · Support
8 / 11 / 19
61.4% KP
18,265
9.2% share
13,050g
29 CS · 0.8/m
Red side
VictoryPungyeon#0116
Aatrox · Top
10 / 11 / 10
34.5% KP
61,870
22.8% share
17,514g
282 CS · 7.5/m
Lionvjug#666
Talon · Jungle
19 / 6 / 14
56.9% KP
70,803
26.1% share
24,134g
349 CS · 9.3/m
livinli#KR1
Ryze · Mid
10 / 10 / 10
34.5% KP
57,392
21.1% share
17,892g
290 CS · 7.7/m
모든일은같이#KR1
Jhin · ADC
12 / 10 / 16
48.3% KP
47,426
17.5% share
22,026g
291 CS · 7.8/m
抖音王纪超#26号首秀
Lissandra · Support
7 / 7 / 29
62.1% KP
33,912
12.5% share
15,063g
72 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
