Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 32 days ago
2 / 8 / 8
K / D / A
66.7%
Kill participation
764.9
Damage / min
10,462g
375.9 gold / min
42
11 placed · 9 cleared
250
9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶星宇#wxy
Kled · Top
6 / 0 / 15
70% KP
21,953
23.3% share
15,681g
250 CS · 9/m
hongqkule#1212
Lee Sin · Jungle
5 / 4 / 11
53.3% KP
19,114
20.3% share
12,329g
218 CS · 7.8/m
Hide on bush#KR1
Locke · Mid
14 / 6 / 7
70% KP
26,041
27.7% share
13,419g
194 CS · 7/m
Attacking#kr2
Jhin · ADC
5 / 1 / 13
60% KP
19,756
21% share
13,081g
250 CS · 9/m
Cecilia#1325
Nautilus · Support
0 / 4 / 20
66.7% KP
7,283
7.7% share
7,735g
37 CS · 1.3/m
Red side
Defeat낙 스#스 낙
Ambessa · Top
0 / 8 / 4
26.7% KP
16,325
18% share
7,134g
148 CS · 5.3/m
죽을 만큼 아파서#Alive
Naafiri · Jungle
5 / 5 / 5
66.7% KP
13,360
14.7% share
10,832g
183 CS · 6.6/m
抖音王纪超#26号首秀
Malzahar · Mid
2 / 8 / 8
66.7% KP
21,291
23.4% share
10,462g
250 CS · 9/m
HLE Gumayusi#0298
Sivir · ADC
6 / 3 / 5
73.3% KP
33,540
36.9% share
15,524g
311 CS · 11.2/m
T1 Aether#KR33
Bard · Support
2 / 6 / 9
73.3% KP
6,405
7% share
8,032g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
