Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 32 days ago
9 / 8 / 16
K / D / A
62.5%
Kill participation
1,187.3
Damage / min
15,741g
502.9 gold / min
27
8 placed · 5 cleared
261
8.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory柚柚天天开心#ltz
Tryndamere · Top
9 / 9 / 7
32.7% KP
29,474
16.7% share
14,076g
245 CS · 7.8/m
Odysseus#KR131
Shaco · Jungle
16 / 6 / 10
53.1% KP
37,059
21% share
17,876g
192 CS · 6.1/m
만 지#지 만
Tristana · Mid
6 / 11 / 13
38.8% KP
36,635
20.7% share
14,495g
268 CS · 8.6/m
모든일은같이#KR1
Lucian · ADC
16 / 7 / 17
67.3% KP
60,444
34.2% share
19,176g
258 CS · 8.2/m
근거리탑챔프만함#속았지
Milio · Support
2 / 7 / 28
61.2% KP
13,020
7.4% share
11,595g
32 CS · 1/m
Red side
Defeat쪼렙이다말로하자#KR1
LeBlanc · Top
7 / 7 / 14
52.5% KP
35,117
26% share
12,189g
171 CS · 5.5/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
12 / 9 / 13
62.5% KP
24,663
18.3% share
16,980g
186 CS · 5.9/m
抖音王纪超#26号首秀
Ryze · Mid
9 / 8 / 16
62.5% KP
37,164
27.5% share
15,741g
261 CS · 8.3/m
Selfless#KR11
Zeri · ADC
10 / 10 / 10
50% KP
26,564
19.7% share
18,016g
248 CS · 7.9/m
투정꾼#Daemi
Camille · Support
2 / 15 / 6
20% KP
11,400
8.5% share
8,057g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
