Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 31 days ago
6 / 2 / 7
K / D / A
68.4%
Kill participation
1,854.1
Damage / min
13,577g
487.5 gold / min
26
13 placed · 3 cleared
281
10.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuny#유니짜장맨
K'Sante · Top
2 / 9 / 2
21.1% KP
34,913
24% share
8,251g
157 CS · 5.6/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
6 / 4 / 5
57.9% KP
17,712
12.2% share
13,291g
204 CS · 7.3/m
抖音王纪超#26号首秀
Malzahar · Mid
6 / 2 / 7
68.4% KP
51,638
35.5% share
13,577g
281 CS · 10.1/m
아무생각없음#0831
Lucian · ADC
5 / 8 / 6
57.9% KP
32,919
22.6% share
12,003g
210 CS · 7.5/m
T1 Aether#KR33
Milio · Support
0 / 3 / 14
73.7% KP
8,459
5.8% share
7,594g
21 CS · 0.8/m
Red side
Victorypuppyxi#1123
Dr. Mundo · Top
9 / 3 / 6
57.7% KP
43,322
37.5% share
15,058g
257 CS · 9.2/m
JUGKlNG#kr
Jayce · Jungle
6 / 2 / 8
53.8% KP
25,108
21.7% share
14,690g
216 CS · 7.8/m
Loopy#1813
Ryze · Mid
6 / 4 / 3
34.6% KP
19,126
16.5% share
12,717g
263 CS · 9.4/m
HLE Buddy#5812
Ezreal · ADC
4 / 6 / 5
34.6% KP
21,665
18.7% share
12,026g
194 CS · 7/m
SIRIUSS#KR 1
Rell · Support
1 / 4 / 14
57.7% KP
6,406
5.5% share
8,371g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
