Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 30 days ago
5 / 2 / 13
K / D / A
60%
Kill participation
659.2
Damage / min
12,649g
535.6 gold / min
23
10 placed · 3 cleared
250
10.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaddong#KR7
Malphite · Top
3 / 1 / 14
56.7% KP
11,468
17.2% share
9,321g
178 CS · 7.5/m
Nostalgia#1941
Lee Sin · Jungle
6 / 1 / 11
56.7% KP
13,224
19.8% share
11,463g
179 CS · 7.6/m
抖音王纪超#26号首秀
Malzahar · Mid
5 / 2 / 13
60% KP
15,568
23.3% share
12,649g
250 CS · 10.6/m
로 컨#0214
Kai'Sa · ADC
14 / 3 / 5
63.3% KP
17,556
26.3% share
15,879g
238 CS · 10.1/m
HLE GGomZi#666
Camille · Support
2 / 3 / 15
56.7% KP
8,986
13.5% share
8,208g
27 CS · 1.1/m
Red side
Defeat奶熊王#枫哥不是区
Yone · Top
2 / 6 / 4
60% KP
9,984
16% share
9,366g
211 CS · 8.9/m
허수아비#무적이야
Fiddlesticks · Jungle
1 / 5 / 6
70% KP
11,678
18.7% share
7,416g
131 CS · 5.5/m
Odysseus#KR131
Taliyah · Mid
5 / 5 / 3
80% KP
21,135
33.9% share
10,057g
190 CS · 8/m
T1 Eclipse#2009
Kalista · ADC
2 / 7 / 4
60% KP
12,514
20.1% share
10,637g
240 CS · 10.2/m
ioio2#KR1
Renata Glasc · Support
0 / 7 / 9
90% KP
7,072
11.3% share
6,035g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
