Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 29 days ago
6 / 5 / 16
K / D / A
62.9%
Kill participation
923.6
Damage / min
17,667g
481.4 gold / min
53
16 placed · 2 cleared
352
9.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory진짜롤너무어렵다#FATOP
Olaf · Top
11 / 9 / 9
57.1% KP
32,658
24.7% share
17,730g
271 CS · 7.4/m
Tear#BLG
Nidalee · Jungle
8 / 8 / 17
71.4% KP
21,058
15.9% share
17,067g
259 CS · 7.1/m
抖音王纪超#26号首秀
Xerath · Mid
6 / 5 / 16
62.9% KP
33,897
25.6% share
17,667g
352 CS · 9.6/m
심규제#심규제
Jhin · ADC
5 / 4 / 16
60% KP
26,030
19.7% share
18,312g
303 CS · 8.3/m
팀을망치는미드#로코볼
Camille · Support
5 / 15 / 15
57.1% KP
18,668
14.1% share
11,959g
27 CS · 0.7/m
Red side
Defeat차가운코끼리#KR0
Ambessa · Top
13 / 11 / 5
43.9% KP
33,059
22.9% share
16,599g
257 CS · 7/m
T1 Painter#KR3
Jayce · Jungle
7 / 9 / 17
58.5% KP
38,300
26.5% share
18,246g
286 CS · 7.8/m
LiangChen#0611
Galio · Mid
3 / 3 / 13
39% KP
17,098
11.8% share
14,506g
302 CS · 8.2/m
jkjkjkjkk#1173
Draven · ADC
14 / 7 / 8
53.7% KP
44,702
30.9% share
22,625g
321 CS · 8.7/m
rell#Mio韩服
Nautilus · Support
4 / 5 / 25
70.7% KP
11,453
7.9% share
12,444g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
