Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 27 days ago
8 / 4 / 10
K / D / A
56.3%
Kill participation
1,086.1
Damage / min
14,655g
486.6 gold / min
24
11 placed · 3 cleared
232
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAzhy#KR1
Riven · Top
6 / 6 / 3
42.9% KP
24,132
19.9% share
15,303g
292 CS · 9.7/m
와구카운터#아프지
Vi · Jungle
2 / 9 / 10
57.1% KP
22,415
18.5% share
10,609g
167 CS · 5.5/m
DNS Flip#2008
Ahri · Mid
6 / 7 / 6
57.1% KP
31,576
26.1% share
13,224g
279 CS · 9.3/m
아 뜨#abc
Kai'Sa · ADC
6 / 5 / 6
57.1% KP
29,084
24% share
15,261g
249 CS · 8.3/m
아무생각없음#0831
Poppy · Support
1 / 5 / 13
66.7% KP
13,938
11.5% share
8,701g
42 CS · 1.4/m
Red side
Victory근거리탑챔프만함#속았지
Trundle · Top
6 / 6 / 3
28.1% KP
24,047
21.6% share
15,401g
281 CS · 9.3/m
抖音丶小猪仔#小猪仔
Xin Zhao · Jungle
14 / 4 / 9
71.9% KP
29,041
26.1% share
18,125g
270 CS · 9/m
자다깨서물달라고칭얼대는이도윤#KR1
Sylas · Mid
4 / 3 / 8
37.5% KP
16,531
14.8% share
12,623g
267 CS · 8.9/m
抖音王纪超#26号首秀
Xerath · ADC
8 / 4 / 10
56.3% KP
32,710
29.4% share
14,655g
232 CS · 7.7/m
happy#day14
Alistar · Support
0 / 5 / 22
68.8% KP
9,008
8.1% share
10,066g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
