Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 27 days ago
18 / 4 / 11
K / D / A
80.6%
Kill participation
1,883.5
Damage / min
23,190g
577.3 gold / min
33
4 placed · 11 cleared
365
9.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Olaf · Top
7 / 6 / 9
44.4% KP
33,094
18.5% share
19,525g
318 CS · 7.9/m
결 혼#KR1
Lee Sin · Jungle
4 / 10 / 17
58.3% KP
27,402
15.3% share
15,848g
227 CS · 5.7/m
Dongnan#030
Yone · Mid
6 / 7 / 12
50% KP
34,086
19% share
17,313g
337 CS · 8.4/m
抖音王纪超#26号首秀
Syndra · ADC
18 / 4 / 11
80.6% KP
75,652
42.2% share
23,190g
365 CS · 9.1/m
SkyK#2710K
Nautilus · Support
1 / 7 / 21
61.1% KP
9,060
5.1% share
11,804g
43 CS · 1.1/m
Red side
DefeatAzhy#KR1
Riven · Top
13 / 5 / 11
70.6% KP
34,324
23.3% share
17,199g
262 CS · 6.5/m
T1 Eclipse#2009
Xin Zhao · Jungle
6 / 5 / 13
55.9% KP
30,274
20.6% share
16,647g
295 CS · 7.3/m
Wonderwall#mid
Cassiopeia · Mid
9 / 7 / 9
52.9% KP
39,397
26.8% share
18,288g
338 CS · 8.4/m
222#제 발
Yunara · ADC
4 / 13 / 8
35.3% KP
32,894
22.3% share
17,406g
346 CS · 8.6/m
hanghang#Nova
Braum · Support
2 / 6 / 21
67.6% KP
10,340
7% share
11,550g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
