Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 27 days ago
12 / 6 / 15
K / D / A
69.2%
Kill participation
1,051.5
Damage / min
14,586g
544.9 gold / min
22
11 placed · 2 cleared
192
7.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAthene#lll
Pantheon · Top
9 / 3 / 15
61.5% KP
36,949
29.1% share
12,444g
203 CS · 7.6/m
와구카운터#아프지
Nidalee · Jungle
5 / 3 / 24
74.4% KP
23,035
18.1% share
13,568g
196 CS · 7.3/m
suis#kr7
Lucian · Mid
10 / 6 / 8
46.2% KP
27,176
21.4% share
13,473g
240 CS · 9/m
抖音王纪超#26号首秀
Xerath · ADC
12 / 6 / 15
69.2% KP
28,144
22.2% share
14,586g
192 CS · 7.2/m
eqwdqg#KR1
Nami · Support
3 / 6 / 28
79.5% KP
11,721
9.2% share
9,477g
20 CS · 0.7/m
Red side
Defeat乌鲁木齐中路#Where
Jayce · Top
1 / 7 / 5
25% KP
15,887
17.8% share
11,183g
225 CS · 8.4/m
JUGKlNG#kr
Lee Sin · Jungle
7 / 8 / 5
50% KP
20,096
22.5% share
11,741g
188 CS · 7/m
모든일은같이#KR1
Locke · Mid
11 / 7 / 5
66.7% KP
17,595
19.7% share
12,675g
187 CS · 7/m
HLE GGomZi#666
Zeri · ADC
3 / 9 / 6
37.5% KP
21,545
24.2% share
11,420g
237 CS · 8.9/m
MIDKING#asd
Yuumi · Support
2 / 8 / 10
50% KP
14,026
15.7% share
8,024g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
