Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 25 days ago
11 / 4 / 10
K / D / A
50%
Kill participation
1,163
Damage / min
16,464g
510.2 gold / min
40
13 placed · 12 cleared
275
8.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory칼과 창 방패#KR1
Warwick · Top
9 / 5 / 6
35.7% KP
15,527
11.9% share
14,024g
220 CS · 6.8/m
抖音丶小猪仔#小猪仔
Talon · Jungle
13 / 2 / 11
57.1% KP
37,302
28.7% share
21,405g
332 CS · 10.3/m
MAGEBLOOD#E500
Vladimir · Mid
6 / 3 / 11
40.5% KP
31,647
24.3% share
15,712g
289 CS · 9/m
抖音王纪超#26号首秀
Xerath · ADC
11 / 4 / 10
50% KP
37,527
28.8% share
16,464g
275 CS · 8.5/m
Cecilia#1325
Nautilus · Support
3 / 7 / 13
38.1% KP
8,126
6.2% share
10,379g
46 CS · 1.4/m
Red side
Defeat근거리탑챔프만함#속았지
Jayce · Top
4 / 10 / 3
33.3% KP
31,549
24.1% share
12,832g
269 CS · 8.3/m
抖音阿甘爱跑步#xtz小弟
Lee Sin · Jungle
9 / 12 / 4
61.9% KP
18,917
14.5% share
14,689g
186 CS · 5.8/m
Wonderwall#mid
Syndra · Mid
3 / 8 / 5
38.1% KP
34,384
26.3% share
13,050g
310 CS · 9.6/m
REDRED#따바라
Zeri · ADC
5 / 6 / 8
61.9% KP
39,417
30.2% share
15,775g
333 CS · 10.3/m
keria#1212
Lulu · Support
0 / 6 / 15
71.4% KP
6,416
4.9% share
8,256g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
