Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 23 days ago
3 / 7 / 16
K / D / A
57.6%
Kill participation
870.9
Damage / min
11,924g
386.9 gold / min
35
8 placed · 7 cleared
211
6.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진짜롤너무어렵다#FATOP
Jayce · Top
8 / 13 / 8
48.5% KP
30,386
25% share
11,997g
225 CS · 7.3/m
DK Solid#마 산
Pantheon · Jungle
9 / 7 / 7
48.5% KP
19,845
16.4% share
12,903g
197 CS · 6.4/m
抖音王纪超#26号首秀
Lissandra · Mid
3 / 7 / 16
57.6% KP
26,837
22.1% share
11,924g
211 CS · 6.8/m
김서인#789
Vel'Koz · ADC
11 / 6 / 10
63.6% KP
32,454
26.7% share
13,655g
199 CS · 6.5/m
Destiny#KR1
Leona · Support
2 / 7 / 16
54.5% KP
11,811
9.7% share
8,995g
29 CS · 0.9/m
Red side
VictoryJunhyuq#1002
K'Sante · Top
4 / 8 / 10
35% KP
17,476
12.9% share
12,015g
215 CS · 7/m
2027년의남자이찬혁#이희민
Kha'Zix · Jungle
21 / 3 / 6
67.5% KP
48,822
36.2% share
21,801g
254 CS · 8.2/m
죽기 아니면 살기#0305
Kayle · Mid
12 / 5 / 8
50% KP
35,959
26.6% share
16,959g
294 CS · 9.5/m
2008 04 09#KR2
Xerath · ADC
3 / 8 / 11
35% KP
23,272
17.2% share
12,444g
188 CS · 6.1/m
Celine#KR33
Rell · Support
0 / 9 / 22
55% KP
9,445
7% share
8,956g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
