Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 22 days ago
3 / 5 / 8
K / D / A
57.9%
Kill participation
607.3
Damage / min
12,109g
439 gold / min
36
12 placed · 7 cleared
243
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlet it be#0815
Varus · Top
7 / 11 / 5
63.2% KP
16,530
24.7% share
10,583g
158 CS · 5.7/m
douyin丶52jug#5252
Talon · Jungle
8 / 5 / 5
68.4% KP
21,672
32.3% share
16,427g
215 CS · 7.8/m
抖音王纪超#26号首秀
Malzahar · Mid
3 / 5 / 8
57.9% KP
16,750
25% share
12,109g
243 CS · 8.8/m
헤안나 스미레#탕 쿠쿠
Yunara · ADC
1 / 4 / 4
26.3% KP
7,965
11.9% share
10,496g
236 CS · 8.6/m
팽도리#1015
Blitzcrank · Support
0 / 8 / 10
52.6% KP
4,089
6.1% share
7,036g
26 CS · 0.9/m
Red side
Victory齐枫永恩34D#奶熊王
Yasuo · Top
8 / 5 / 5
39.4% KP
18,021
20.3% share
12,562g
231 CS · 8.4/m
抖音阿甘爱跑步#xtz小弟
Kha'Zix · Jungle
10 / 4 / 7
51.5% KP
18,337
20.6% share
16,745g
229 CS · 8.3/m
대광 #God
Cassiopeia · Mid
2 / 5 / 10
36.4% KP
17,778
20% share
11,317g
255 CS · 9.2/m
NinjaKiwi#KoR
Caitlyn · ADC
10 / 2 / 6
48.5% KP
24,770
27.9% share
16,674g
287 CS · 10.4/m
사람 안 믿어#KR1
Lux · Support
3 / 3 / 11
42.4% KP
9,965
11.2% share
8,826g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
