Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 22 days ago
9 / 5 / 17
K / D / A
56.5%
Kill participation
1,219.3
Damage / min
12,626g
449.9 gold / min
21
11 placed · 0 cleared
196
7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynun#linn
Gnar · Top
7 / 7 / 6
28.3% KP
19,776
16.2% share
12,177g
170 CS · 6.1/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
13 / 3 / 14
58.7% KP
22,736
18.6% share
15,819g
217 CS · 7.7/m
抖音王纪超#26号首秀
Xerath · Mid
9 / 5 / 17
56.5% KP
34,223
28% share
12,626g
196 CS · 7/m
노익스강#noex
Jinx · ADC
11 / 7 / 16
58.7% KP
34,507
28.3% share
17,856g
264 CS · 9.4/m
BRO Felix#1012
Thresh · Support
6 / 2 / 27
71.7% KP
10,850
8.9% share
10,740g
30 CS · 1.1/m
Red side
DefeatBRO IDEA#2006
Pantheon · Top
6 / 8 / 8
58.3% KP
30,880
33.8% share
11,057g
160 CS · 5.7/m
抖音小羽扎克#虞姬电竞
Jarvan IV · Jungle
3 / 7 / 11
58.3% KP
9,239
10.1% share
10,566g
167 CS · 6/m
抖音阿甘爱跑步#xtz小弟
Syndra · Mid
7 / 9 / 9
66.7% KP
30,176
33.1% share
12,913g
230 CS · 8.2/m
let it be#0815
Tristana · ADC
6 / 10 / 2
33.3% KP
15,137
16.6% share
12,724g
234 CS · 8.3/m
keria#1212
Blitzcrank · Support
2 / 12 / 10
50% KP
5,797
6.4% share
7,847g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
