Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 21 days ago
4 / 8 / 15
K / D / A
52.8%
Kill participation
712.5
Damage / min
11,924g
352.3 gold / min
45
8 placed · 11 cleared
217
6.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCasting#KR11
Olaf · Top
3 / 6 / 11
46.7% KP
26,676
20.5% share
13,310g
247 CS · 7.3/m
Radiohead#KR1
Lee Sin · Jungle
5 / 10 / 13
60% KP
16,456
12.6% share
13,883g
237 CS · 7/m
NS Calix#KR11
Syndra · Mid
9 / 4 / 13
73.3% KP
40,081
30.8% share
15,998g
260 CS · 7.7/m
헤안나 스미레#탕 쿠쿠
Yunara · ADC
12 / 6 / 9
70% KP
36,901
28.3% share
19,054g
329 CS · 9.7/m
AAAOOO#aoao
Nautilus · Support
1 / 10 / 19
66.7% KP
10,061
7.7% share
9,577g
28 CS · 0.8/m
Red side
Defeat抖音武器王安逸#上单全能王
Jax · Top
5 / 4 / 3
22.2% KP
20,180
16.3% share
12,669g
234 CS · 6.9/m
관 모#KR2
Qiyana · Jungle
14 / 7 / 11
69.4% KP
35,010
28.4% share
17,949g
259 CS · 7.7/m
抖音王纪超#26号首秀
Lissandra · Mid
4 / 8 / 15
52.8% KP
24,117
19.5% share
11,924g
217 CS · 6.4/m
트래킹#99999
Xerath · ADC
11 / 4 / 12
63.9% KP
36,343
29.4% share
16,933g
254 CS · 7.5/m
Atleti#777
Alistar · Support
2 / 7 / 22
66.7% KP
7,799
6.3% share
9,716g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
