Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 18 days ago
6 / 4 / 1
K / D / A
77.8%
Kill participation
851.3
Damage / min
12,018g
485.9 gold / min
25
11 placed · 2 cleared
217
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory잼 잼#1012
Darius · Top
1 / 1 / 4
15.6% KP
7,036
8.8% share
9,430g
225 CS · 9.1/m
서릿빛 겨울의 설흔#잔 향
Hecarim · Jungle
6 / 1 / 9
46.9% KP
17,045
21.3% share
12,692g
235 CS · 9.5/m
ahjhj d0 ngok#MVK
Syndra · Mid
2 / 3 / 9
34.4% KP
16,599
20.8% share
10,836g
225 CS · 9.1/m
let it be#0815
Tristana · ADC
20 / 2 / 4
75% KP
33,367
41.8% share
18,178g
236 CS · 9.5/m
BRO Felix#1012
Alistar · Support
3 / 2 / 22
78.1% KP
5,803
7.3% share
8,473g
29 CS · 1.2/m
Red side
Defeat롤리폴리핫i#0220
Fiora · Top
1 / 3 / 1
22.2% KP
11,517
18.2% share
9,353g
254 CS · 10.3/m
douyin丶52jug#5252
Talon · Jungle
0 / 7 / 4
44.4% KP
12,436
19.6% share
8,470g
137 CS · 5.5/m
抖音王纪超#26号首秀
Xerath · Mid
6 / 4 / 1
77.8% KP
21,055
33.2% share
12,018g
217 CS · 8.8/m
NinjaKiwi#KoR
Yunara · ADC
1 / 9 / 2
33.3% KP
12,573
19.8% share
8,983g
181 CS · 7.3/m
AAAOOO#aoao
Rell · Support
1 / 9 / 6
77.8% KP
5,795
9.1% share
6,396g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
