Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 18 days ago
5 / 6 / 34
K / D / A
67.2%
Kill participation
651.9
Damage / min
13,819g
405.8 gold / min
164
56 placed · 19 cleared
56
1.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunhyuq#1002
Jayce · Top
5 / 8 / 7
32.4% KP
32,037
21.3% share
15,736g
327 CS · 9.6/m
抖音丶小猪仔#小猪仔
Sylas · Jungle
15 / 10 / 4
51.4% KP
37,484
24.9% share
19,641g
241 CS · 7.1/m
T1 Midir#KR06
K'Sante · Mid
1 / 11 / 6
18.9% KP
20,587
13.7% share
11,011g
220 CS · 6.5/m
let it be#0815
Tristana · ADC
10 / 15 / 7
45.9% KP
35,921
23.9% share
19,188g
272 CS · 8/m
BRO Wooper#KR3
Camille · Support
6 / 14 / 14
54.1% KP
24,216
16.1% share
11,705g
27 CS · 0.8/m
Red side
VictoryAstra#KR4
Gangplank · Top
14 / 5 / 13
46.6% KP
46,031
24.7% share
17,451g
256 CS · 7.5/m
Cuzz#KR1
Jarvan IV · Jungle
11 / 10 / 28
67.2% KP
35,164
18.9% share
16,915g
201 CS · 5.9/m
Stronger#kr51
Akali · Mid
10 / 7 / 10
34.5% KP
33,568
18% share
14,402g
218 CS · 6.4/m
아 뜨#abc
Jhin · ADC
18 / 9 / 15
56.9% KP
49,240
26.4% share
21,154g
236 CS · 6.9/m
抖音王纪超#26号首秀
Lissandra · Support
5 / 6 / 34
67.2% KP
22,197
11.9% share
13,819g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
