Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 15 days ago
6 / 5 / 7
K / D / A
59.1%
Kill participation
812
Damage / min
13,233g
464.3 gold / min
37
9 placed · 10 cleared
274
9.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory奶熊王#枫哥不是区
Yone · Top
7 / 2 / 5
40% KP
25,732
26.1% share
12,869g
248 CS · 8.7/m
Grizzly#KR3
Lee Sin · Jungle
7 / 3 / 6
43.3% KP
15,465
15.7% share
13,642g
217 CS · 7.6/m
끝까지 포기하지말자#never
Fizz · Mid
7 / 10 / 6
43.3% KP
23,126
23.4% share
15,773g
223 CS · 7.8/m
노익스강#noex
Yunara · ADC
8 / 4 / 9
56.7% KP
28,576
28.9% share
14,955g
265 CS · 9.3/m
livinli#KR1
Lulu · Support
1 / 3 / 19
66.7% KP
5,837
5.9% share
9,037g
27 CS · 0.9/m
Red side
Defeat抖音柔风亚索#Mio韩服
Yasuo · Top
6 / 5 / 3
40.9% KP
14,627
16.3% share
11,829g
248 CS · 8.7/m
2027년의남자이찬혁#이희민
Naafiri · Jungle
3 / 6 / 6
40.9% KP
16,892
18.9% share
10,861g
208 CS · 7.3/m
抖音王纪超#26号首秀
Lissandra · Mid
6 / 5 / 7
59.1% KP
23,142
25.8% share
13,233g
274 CS · 9.6/m
qweasdqweasdqw#KR1
Swain · ADC
2 / 9 / 6
36.4% KP
12,341
13.8% share
9,801g
181 CS · 6.4/m
죽기 아니면 살기#0305
Senna · Support
5 / 5 / 8
59.1% KP
22,575
25.2% share
10,238g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
