Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 9 days ago
13 / 3 / 10
K / D / A
59%
Kill participation
1,014.5
Damage / min
15,190g
431.7 gold / min
28
16 placed · 1 cleared
241
6.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbyss#1753
Gangplank · Top
6 / 11 / 5
28.9% KP
26,242
22.3% share
13,600g
199 CS · 5.7/m
WTF#0226
Qiyana · Jungle
10 / 5 / 12
57.9% KP
25,663
21.8% share
17,323g
243 CS · 6.9/m
끝까지 포기하지말자#never
Fizz · Mid
11 / 11 / 8
50% KP
32,540
27.7% share
19,328g
290 CS · 8.2/m
아 뜨#ART
Aphelios · ADC
10 / 6 / 11
55.3% KP
24,942
21.2% share
21,167g
345 CS · 9.8/m
Let me sup#KR1
Braum · Support
1 / 6 / 24
65.8% KP
8,216
7% share
10,949g
27 CS · 0.8/m
Red side
Defeatqiuqiu12#КR1
Quinn · Top
10 / 9 / 10
51.3% KP
36,833
31% share
15,937g
261 CS · 7.4/m
love stroy#KR7
Lee Sin · Jungle
11 / 7 / 11
56.4% KP
24,200
20.3% share
16,160g
228 CS · 6.5/m
抖音王纪超#26号首秀
Xerath · Mid
13 / 3 / 10
59% KP
35,693
30% share
15,190g
241 CS · 6.8/m
Grizzly#KR3
Kalista · ADC
4 / 11 / 9
33.3% KP
14,917
12.5% share
15,383g
290 CS · 8.2/m
렐복치#KR1
Nautilus · Support
1 / 8 / 20
53.8% KP
7,360
6.2% share
10,129g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
