Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 5 days ago
3 / 2 / 6
K / D / A
47.4%
Kill participation
623.7
Damage / min
13,674g
396 gold / min
64
21 placed · 7 cleared
301
8.7 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat메롱 약오르지롱#KR2
Anivia · Top
2 / 5 / 7
60% KP
25,211
25.4% share
12,034g
238 CS · 6.9/m
福瑞斯特丶甘#Mio韩服
Kha'Zix · Jungle
6 / 4 / 6
80% KP
23,356
23.5% share
17,879g
279 CS · 8.1/m
Hide on bush#KR1
LeBlanc · Mid
4 / 4 / 1
33.3% KP
25,685
25.9% share
14,216g
320 CS · 9.3/m
신을 따르는 소년#KR13
Tristana · ADC
2 / 3 / 2
26.7% KP
14,605
14.7% share
16,581g
333 CS · 9.6/m
플레이리스트겨울#KR1
Jarvan IV · Support
1 / 3 / 6
46.7% KP
10,441
10.5% share
9,474g
49 CS · 1.4/m
Red side
Victory1 cent top#KR1
Yone · Top
5 / 3 / 7
63.2% KP
17,175
19.6% share
15,035g
305 CS · 8.8/m
抖音丶星宇#wxy
Viego · Jungle
5 / 3 / 7
63.2% KP
16,102
18.3% share
14,461g
242 CS · 7/m
抖音王纪超#26号首秀
Malzahar · Mid
3 / 2 / 6
47.4% KP
21,539
24.5% share
13,674g
301 CS · 8.7/m
WE GO#이나경
Corki · ADC
5 / 4 / 5
52.6% KP
27,178
31% share
16,971g
305 CS · 8.8/m
刘宇轩是牛屎粑粑#prs
Janna · Support
1 / 3 / 15
84.2% KP
5,761
6.6% share
10,303g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
