Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 4 days ago
9 / 9 / 28
K / D / A
69.8%
Kill participation
1,301.5
Damage / min
15,321g
431.2 gold / min
47
8 placed · 9 cleared
224
6.3 CS / min
Objective control
2
Dragons
3
Baron
12
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunhyuq#1002
Irelia · Top
8 / 10 / 21
54.7% KP
37,087
18.4% share
18,202g
260 CS · 7.3/m
13day#Kyoka
Viego · Jungle
15 / 9 / 17
60.4% KP
34,059
16.9% share
19,653g
224 CS · 6.3/m
抖音王纪超#26号首秀
Lissandra · Mid
9 / 9 / 28
69.8% KP
46,248
22.9% share
15,321g
224 CS · 6.3/m
노익스강#noex
Jhin · ADC
20 / 3 / 18
71.7% KP
74,033
36.7% share
23,122g
320 CS · 9/m
T1 Aether#KR33
Alistar · Support
1 / 10 / 38
73.6% KP
10,312
5.1% share
10,920g
15 CS · 0.4/m
Red side
Defeataierlanxiaozhu#01321
Jax · Top
9 / 11 / 11
48.8% KP
34,142
19.4% share
17,138g
292 CS · 8.2/m
Kimman#zxfkk
Jayce · Jungle
11 / 11 / 22
80.5% KP
57,382
32.7% share
18,585g
222 CS · 6.2/m
抖音沉沦#wzycl
Galio · Mid
5 / 11 / 28
80.5% KP
24,471
13.9% share
13,571g
205 CS · 5.8/m
zuian想去美国#拿s冠
Xayah · ADC
14 / 8 / 10
58.5% KP
49,294
28.1% share
23,514g
373 CS · 10.5/m
SIRIUSS#KR 1
Rell · Support
2 / 12 / 24
63.4% KP
10,339
5.9% share
10,029g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
