Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 3 days ago
8 / 1 / 5
K / D / A
46.4%
Kill participation
815.6
Damage / min
11,701g
462.8 gold / min
42
12 placed · 7 cleared
219
8.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAthene#lll
Aatrox · Top
2 / 4 / 6
28.6% KP
14,239
15.9% share
8,980g
174 CS · 6.9/m
plokijuhyg#yyc04
Lee Sin · Jungle
3 / 5 / 8
39.3% KP
13,770
15.4% share
10,649g
196 CS · 7.8/m
抖音王纪超#26号首秀
Xerath · Mid
8 / 1 / 5
46.4% KP
20,621
23% share
11,701g
219 CS · 8.7/m
let it be#0815
Tristana · ADC
14 / 4 / 7
75% KP
33,426
37.3% share
18,859g
238 CS · 9.4/m
Let me sup#KR1
Nautilus · Support
1 / 4 / 15
57.1% KP
7,511
8.4% share
7,817g
40 CS · 1.6/m
Red side
DefeatHLE 팬서#KR1
Jayce · Top
4 / 6 / 3
38.9% KP
16,584
20% share
10,554g
226 CS · 8.9/m
Juhana#IsYou
Naafiri · Jungle
2 / 3 / 8
55.6% KP
15,711
18.9% share
10,463g
211 CS · 8.3/m
chiikawa#2626
Syndra · Mid
6 / 7 / 4
55.6% KP
17,279
20.8% share
10,862g
206 CS · 8.1/m
T1 Jinbeom#KR3
Ezreal · ADC
3 / 7 / 5
44.4% KP
22,976
27.7% share
11,015g
213 CS · 8.4/m
kiin#KR1
Karma · Support
3 / 5 / 9
66.7% KP
10,369
12.5% share
7,708g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
