Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 3 days ago
8 / 4 / 12
K / D / A
42.6%
Kill participation
1,220.2
Damage / min
15,081g
460.7 gold / min
41
15 placed · 3 cleared
310
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataierlanxiaozhu#01321
Jayce · Top
7 / 12 / 8
50% KP
38,363
27% share
14,853g
250 CS · 7.6/m
오 너#111
Qiyana · Jungle
12 / 15 / 7
63.3% KP
41,232
29.1% share
17,275g
206 CS · 6.3/m
Pungyeon#0116
Taliyah · Mid
3 / 9 / 10
43.3% KP
19,736
13.9% share
12,050g
260 CS · 7.9/m
자다깨서물달라고칭얼대는이도윤#KR1
Viktor · ADC
8 / 3 / 3
36.7% KP
36,175
25.5% share
16,437g
294 CS · 9/m
널떠나보냈지만#다거짓말
Thresh · Support
0 / 8 / 11
36.7% KP
6,397
4.5% share
8,142g
23 CS · 0.7/m
Red side
VictoryT1 Midir#KR06
Olaf · Top
17 / 8 / 7
51.1% KP
32,128
22.5% share
16,673g
224 CS · 6.8/m
抖音阿甘爱跑步#xtz小弟
Sylas · Jungle
13 / 5 / 10
48.9% KP
26,775
18.7% share
17,190g
208 CS · 6.4/m
抖音王纪超#26号首秀
Xerath · Mid
8 / 4 / 12
42.6% KP
39,942
27.9% share
15,081g
310 CS · 9.5/m
Junhyuq#1002
Ezreal · ADC
7 / 6 / 11
38.3% KP
35,163
24.6% share
17,349g
292 CS · 8.9/m
문어아사랑해I#KR1
Bard · Support
2 / 7 / 23
53.2% KP
9,066
6.3% share
10,392g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
