Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 2 days ago
1 / 2 / 15
K / D / A
61.5%
Kill participation
788.6
Damage / min
12,857g
403.3 gold / min
30
5 placed · 10 cleared
274
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Camille · Top
4 / 9 / 10
51.9% KP
17,802
21.6% share
11,984g
193 CS · 6.1/m
qweasdqweasdqw#KR1
Lee Sin · Jungle
5 / 5 / 11
59.3% KP
11,764
14.3% share
12,902g
194 CS · 6.1/m
徳雲の最終兵器#7777
Akali · Mid
5 / 5 / 5
37% KP
18,808
22.9% share
11,653g
232 CS · 7.3/m
로 컨#0214
Kai'Sa · ADC
10 / 2 / 5
55.6% KP
25,009
30.4% share
19,237g
363 CS · 11.4/m
chen#zypp
Nautilus · Support
3 / 5 / 17
74.1% KP
8,908
10.8% share
9,405g
24 CS · 0.8/m
Red side
Victory齐枫永恩34D#奶熊王
Yone · Top
9 / 7 / 4
50% KP
27,055
25.9% share
15,520g
277 CS · 8.7/m
FA TOP#2004
Graves · Jungle
10 / 5 / 9
73.1% KP
25,617
24.6% share
15,960g
237 CS · 7.4/m
抖音王纪超#26号首秀
Lissandra · Mid
1 / 2 / 15
61.5% KP
25,142
24.1% share
12,857g
274 CS · 8.6/m
T1 Jinbeom#KR3
Jhin · ADC
4 / 5 / 6
38.5% KP
16,681
16% share
14,504g
265 CS · 8.3/m
1 cent top#KR1
Shen · Support
2 / 8 / 17
73.1% KP
9,796
9.4% share
10,155g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
